Malediction, Dark Pact & Grim Reach to be specific.
I have been looking at a lot of affliction specs trying to find the one that will provide the best DPS for me. I have only recently started raiding with my Lock so I'm still a little ignorant when it comes to some of the talents.
First: Malediction.
How important is this? When used in longer fights will the debuff allow more DPS than CoA would do on its own? I see most build with at least 1 point in it. Since it helps out the raid's DPS I assume that it would out-weigh my own.
Second: Dark Pact
I see almost no Affliction build with this. It was very useful while soloing being able to steal mana from my imp (less downtime for me). Wouldn't this carry over to raiding as well? Or should I be using Life Tap more during raids?
Last: Grim Reach
Again I don't see many builds with this. Once again it was great for soloing. Why would this be looked over? Wouldn't being at further range be beneficial? I can see where it would be less useful in raid encounters since you are typically closer to the bosses, I guess I'm looking for reasoning to drop it. Obviously dropping this would free up 2 points to put on Malediction.
My current tree. I know a few pieces of gear are in desperate need up updates, not too worried about that just yet. I've been progressing pretty steadily over the last few weeks.
Thanks for any input.