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*For those whom haven't read the PTR Patch 3.0.8 notes
*For PvP applications
*For PvP applications
After studying the upcoming "checks and balances" coming to DK's im feeling DejaVu, this seems not unlike a few patches ago when Rogues migrated away from the SS nerf towards the Mut buff. No complaints, just saying.
For PvP, I have been using the relatively popular 22/0/49 Unholy to great success. But after studying these patch notes, Im leaning towards something more like 51/13/7 Blood (may make room for DRW, not sure yet) for the following reasons:
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* Vampiric Blood: In addition to its current effects, also adds 20% health temporarily.
Speaks for itself.
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* Death Pact - now grants 40% instead of 20% healing.
Now I know that having a pet in, say, 2-mans is a great addition, but this change does sweeten the deal for trading a functioning pet for a nice chunk O' hp.
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* Blood Aura now grants 2/4% instead of 1/2% healing.
* Blood Presence - now grants 2/4% instead of 1/2% healing.
* Blood Presence - now grants 2/4% instead of 1/2% healing.
Overall Buff to HP returns.
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* Will of the Necropolis will now reduce the damage of any attack that takes the DK below 35% health by 5 /10/15% instead of boosting armor when wounded.
IMO this is great for Arena applications.
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* Heart Strike - no longer has a haste debuff but will now be able to strike two targets.
Cleave in 5-mans, yes please!
Among other buffs to Bloody Strikes, etc...
Now im not saying Unholy got nerfed to the ground, or even hard for that matter, but in my eyes they made blood that much tastier.
/Discuss