BEFORE YOU FLAME ME PLEASE READ
I am not a huntard (At least I don't think I am.) I am a ranged DPS bm hunter. However I am a tanking addict. So I thought of a theoretical hunter tanking build. I AM NOT SPEC'ING THIS WAY THIS IS JUST IN THEORY!!
Hunter Tank
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These would be the items to be wielded assuming since a hunter has no block value and they can't get the nice defense rating plate they'd have to rely on Resilience, Dodge+, and Parry+.
Deflection Ring
Sand Worn Ring
Chained Military Necklace
This is all gear stacked supoorting the original idea Then All arena gear (for resilience) and whatever they don't offer have it stacked with stamina.
Then for enchants,
+10 all stats for chest.
+2% threat generation and 5 parry rating (arsman for) for gloves
+max amount of armor for cape (i think 170)
+18 resil and 20 stam for head (idk if there is a better vendor resil glyph)
+15 hit rating +15 crit rating (Icewalker)
+25 hit +25 crit for 1 weapon
+Crusader or Lifestealing on the other
+30 ap +20 hit rating for shoulders (some sons of hodir glpyh)
+2% threat on bracers
+55 stam and 20 agil on legs
Most of that makes sense except for the crusader or life stealing. my reasoning with that is even though it has reduced effects the little heals it procs will help you generate threat
Pet: Gorilla
Glyphs:
Major: Glyph of Freezing Trap
Major: Glyph of Deterance
Major: Glyph of Aspect of the monkey.
Minor: Revive Pet
Minor: Mend Pet
minor: Possessed Strength
Mechanics:
Obviously the Hunter would tank next to his pet. And the hunter will not b the best tank so will require additional healing. Hopefully the hunter would b able to tank and switch aggro over with Gorilla while the healer heals the hunter up. The hunter disengages and does distracting shot. Anytime the hunter loses aggro he can use distracting shot. Using Aspect of the Dragon Hawk the whole time. The Hunter would also use eyes of the beast for the pull.
Stats:
420 Resilience
15 defense rating minimum (to stop crushing blows on heroic raids) If it's achievable 140. (additional)
18~20% chance to dodge without dragon hawk
15%~17% Chance to parry
20k unbuffed Hp
Let me explain a fight:
Hunter puts gorilla on passive and lays explosive trap. Hunter uses eyes of the beast and takes gorilla and thunderstomps mobs for extra damage and aggro. hunter cancels eyes of the beast and multi shots the incoming mobs and stings as many of them as possible. The mobs get to the hunter and trigger the trap The hunter begins to melee and turns off the gorilla thunderstomp. The hunter continues to melee and lay explosive traps. Everytime the hunter reaches 100% threat he reactivates thunderstomp until he is about to lose threat. If the hunter starts taking too much damage the gorilla will use growl and intimidate to take aggro off 1 mob then the hunter moves the rest away and activates thunderstomp.
Seems like this could make a viable off-tank? Comments?
Edited, Jan 8th 2009 3:18pm by potsoriginal