robertlofthouse wrote:
Overlord Theophany wrote:
There have been threads and posts talking about the WotLK talents, and what spec people are using.
There is no conclusive data to determine whether Mutilate or Combat will be the PvE spec of WotLK.
As such, with how talents stand, I'm posting a few builds that will be the best combination of talents for level 70.
Mutilate
70: 41/13/7
80: 43/21/7
Combat
70: 5/51/5 (leveling), 6/50/5 (raiding after 3.0.2 until WotLK)
80: 15/51/5
As for Sub, you shouldn't be speccing Sub to level. Combat and Mutilate are far more efficient.
No need for discussion. I've done the math. Cheerio.
Edited, Sep 15th 2008 3:55pm by Theophany
There is no conclusive data to determine whether Mutilate or Combat will be the PvE spec of WotLK.
As such, with how talents stand, I'm posting a few builds that will be the best combination of talents for level 70.
70: 41/13/7
80: 43/21/7
70: 5/51/5 (leveling), 6/50/5 (raiding after 3.0.2 until WotLK)
80: 15/51/5
As for Sub, you shouldn't be speccing Sub to level. Combat and Mutilate are far more efficient.
No need for discussion. I've done the math. Cheerio.
Edited, Sep 15th 2008 3:55pm by Theophany
Thanks Theo ... was waiting for somethine like this.
The level 70 Mut build looks pretty self explainatory, I do however have a question regarding the 70 Combat build.
You have 2 points in imp sprint, 2 in imp kick and 1 in deadened nerves. Would it not be more worthwhile putting all 5 of those points into lightning reflexes (more dodges mean more Unfar Advantage Procs). I'm not sure I would really need to silence a caster mob - a normal interrupt should be enough, and being frost nova'd or similar hasn't been a problem for as long as I can remember.
Ooor, is there something I'm missing (perhaps you have it in there for a touch of PvP flexibility)
Other than that, the combat build appears to be what I'm going to go for .. I'm practically salivating at the thought of automatically attacking back when I dodge, as for the extra 6 Meta gems you get for putting 5 points in PotW ... that's just perfection right there.
Yeah, I know you said no need for discussion ... but hey, I couldn't find anything else to post about ;-)
Imp Sprint is, IMO, a talent that's always needed. You could take 3 points in LR instead of Imp Kick and NoS, but I wouldn't take any points out of Imp Sprint.
Therion, your second build is missing a point in Blood Splatter instead of Murder Spree. It'll probably end up being more damage, as haste doesn't effect Murder Spree (reducing it's uses on bosses when you get drums/haste pot/BL).
And one important note: YOU SHOULD NEVER EVER EVER TAKE LETHALITY OVER PREY ON THE WEAK. PotW is infinitely better, and literally hundreds more DPS.