Nice work, YJMark. If I can add my two cents, here are some ideas for group discussion:
1. Haste. Are there many people that attempt to stack haste pre-Kara? IIRC, 16 spell haste rating will result in a 1% reduction in your casting time. On a 1.5 sec heal, that's a savings of 15 milliseconds. More simply, 1% spell haste will let you cast 101 Flash of Light in the amount of time it would normally have taken you to cast 100. Spell haste has more value for casters whose spells take more than 2 seconds to cast but seems a very poor choice for holy pallies. Even on the longest boss fights in Kara, those savings would appear to be imperceptible. If I had to do a quick back-of-the-envelope calculation, though, I'd ballpark the itemization of 1% spell haste to be a little shy of 7 mp5, which is a good chunk of the 70 mp5 target for starting Kara. I would personally attempt to steer pre-Kara paladins in my guild away from actively seeking out spell haste.
2. Elixirs. I would nominate
Adept's Elixir as another useful Battle Elixir when you can't get your hands on Healing Power. Even when Healing Power is available, I prefer Adept's when running lower Kara.
3. Potions. As I've mentioned on the Tradeskills forum previously, a
Super Rejuvenation Potion is nice to use when your primary goal is to regain health instantly (e.g., if you've already used your healthstone). The extra mana is gravy.
4. Notes/Tips. The bullet point on "mobility" could use a helpful link to
this wiki entry.
5. Gear. FYI, the
Guardian's Ornamented Set, as well as the Guardian's
Pendant/
Band of Salvation have gone live. It would be helpful to insert them into their respective slots on the gear table. Unfortunately, the personal rating requirements will keep some/many new raiders from obtaining the entire set so the Vindicator's line may continue to be pertinent.
Again, great show of initiative. Thank you for all your effort thus far!