Hey Agogoe check your PM box I had a question about somethin you sent me. But here are some builds for healing priests at 70.
I speak of Holy priests but in reality almost all healing priests are a mixture of Dis/Holy.
1.
The PI Build (31/30). In this build Holy Nova and Inner Fire are used as filler talents. They can both be changed without major effect.
Pros:
- PI can boost the priest's healing or a caster's DPS.
- The build contains ImpDS which is a good party/raid buff.
- PI can help a holy priest farm/solo.
- Should be able to heal all instances and heroics fine.
Cons:
- You lose significant healing power to pick up PI.
- PI is also on a 3min CD.
- A weaker raid build.
2.
The ImpDS Build (23/38). In this build the Disc tree is stripped down to the minimum in order to acquire ImpDS. ImpDS is a good buff that adds roughly 40-50 Healing or DPS to your casters so it is well worth giving up some of your own healing power in order to increase group efficiency.
Pros:
- ImpDS Buff.
- Serious healing power over a PI build.
- Holy Concentration really helps conserve mana during long boss fights.
- Overall a better raiding build than PI.
- Very strong raiding build, probably the most used.
Cons:
- Harder to solo/farm.
3.
The AoE/2nd Holy Priest Build (18/43). This build assumes that the raid already has a holy priest with the ImpDS buff. This healer goes for pure healing power and AoE healing instead.
You can toy with this build a bit but the important thing is to have the raw healing talents of the ImpDS build and then Circle of Healing for raid-wide AoE healing (Prayer of Healing only does your party and Prayer of Mending is very unpredictable/unreliable).
Pros:
- Most powerful unbuffed healing build.
- Raidwide AoE healing with Circle of Healing.
Cons:
- No ImpDS means if the designated ImpDS priest does not make a raid, everyone loses a great buff.
- Harder to solo/farm.
4.
The SoL/Healing Build (23/38). This build keeps many of the key talents from the ImpDS build but switches things a bit to boost damage and pickup Surge of Light.
Pros:
- Still retains good healing power.
- Still retains the ImpDS buff.
- Has Surge of Light which is *the* Holy damage talent. So the priest can solo/farm.
Cons:
- Gives up a slight bit of healing power.
- Gives up inspiration. ** (This talent is debatable as to its usefulness. For MT healing some argue it is not good since most tanks have very high armor and damage reduction is capped out at 75%. However, until your tank is well geared inspiration will help them through hard hitting boss fights.)
Edited, Aug 2nd 2007 2:34pm by MookusOU Edited, Aug 2nd 2007 2:36pm by MookusOU Edited, Aug 2nd 2007 2:37pm by MookusOU