Obviously I am a shadow priest, too. Very nice guide! Only a couple comments. With improved Mind Blast you gave it like a D or an F for raiding. I'm a raiding shadow priest right now, and what I did is I put 4/5 into it, which reduces the CD to 6 seconds. This allows me to get exactly two Mind Flays in before the CD is up. It's not terribly important, I just like the way it fits together nicely.
Also due to the sucky changes of Silent Resolve, I picked up Shadow Affinity and I've noticed a difference. Pre-TBC I could rip aggro on almost any mob, and now I've only done it once since the changes. I found myself with 2 points left over after my build, and I decided to grab imp Fade, which I've never had before. The reason I got this is 'cause I was paranoid about ripping aggro in Kara because almost everything can 1-2 shot me XD. I also got it in case I need to heal; if I heal now, I have no threat redux, and imp fade will give me 6 extra seconds to live in dicy situations. I don't recommend it unless you have nothing better to get, like me.
This is my raiding build. I never PvP so I didn't get Silence. As for Shadow Power, the extra crit is not necessary for raiding, but if you're going really deep down the shadow tree it's nice to have. Afterall, I AM a DPS class, and I have about 28% crit for MB and SW:D, I want to maximize my dmg output. Another note you should add under Shadow Fiend or Vamp Touch: since the fiend's dmg IS shadow dmg, it will restore even MORE mana for every time it hits the mob while Vamp Touch is on it. The Shadow Fiend also does more dmg if you're shadow specced. Shadow Fiend for a Shadow Priest is more effective than for a holy priest. So when you're OOM, wait 'til you can throw up Vamp Touch before sending your fiend in. You'll get so much mana
Spirit Tap is useful in BGs, but not Arena. It's probably obsolete now, but I loved getting to regen some mana back for my next fight so I didn't have to drink all the time. But it's probably not worth getting over Blackout. By the way, dunno if you mentioned this but Blackout is not only useless in raiding, but dangerous. Blackout, although most of the mobs are immune to the stun, the stun effect STILL causes extra hate! This fact is why imp Revenge for warriors is still good even in raids, the stun effect causes hate. (If this has changed in the expansion or any patch, please let me know)
Anyway, that's my two cents. Great guide. If any of my friends start a shadow priest I'll tell them to look here.
Edited, Mar 22nd 2007 4:36pm by SamuraiFox