Archmage Callinon wrote:
I think it's ok for old content to stay old rather than getting constantly updated as the game moves on. Level 50 content is level 50.. the players move on with the game and it stays level 50. I think that's ok. It's important for people to have some sense of becoming more powerful as they progress through the game. Having to constantly update older fights so they're a challenge to max level players at max level would also mean that every expansion has to have more and more work put into it to keep an ever-growing list of fights up to date.
And there are still level 50 fights that are hard to do at level 60 because of their mechanics.
And this is the biggest problem I have with the way Yoshi feels we "want": to do content.
No, I do not want to touch the same god damn 2013-2014 dungeon set for the 4th time for a new more powerful weapon. I don't care if you found "Aetherial Crystal of Smiting" all of a sudden, how about make that come from ...new level 60 content designed around the relic quest? Why are you "suddenly" finding items in a dungeon we ran 2-3 times prior and somehow missed? >.>
That aside though, that's why I enjoyed CoP regardless of the hate for level caps, because as you progressed the story and content base it had a sense of you getting stronger naturally, not because you're the warrior of light. I don't mind the setup of XIV's content in concept since it made FAR more sense in 1.x, but there's no reason to have us revisiting content they obsoleted in the name of vertical progression for new content. Adding birds to primals we have no need to fight is kind of silly, they could have added instanced arenas where we fight them and get their drop. Yoshi loves instances for the XIV content and world, so it's actually so easy to do.
Just like people think them making "Savage content for so few" is a waste of resources when in reality, Savage is the FIRST version created, so they could easily reuse instances for some side activities, they did it for the first relic. So yeah, while unsyncing blows content away, we technically shouldn't even be touching the older stuff at this point in the game if you're caught up.