Fynlar wrote:
I don't notice any difference to the game with the DX11 client, personally. Nothing better, nothing worse. :/
Are the differences only applied to the Heavensward areas? (in which case I might not have anything in my head really to compare with)
Fynlar wrote:
I don't notice any difference to the game with the DX11 client, personally. Nothing better, nothing worse. :/
Are the differences only applied to the Heavensward areas? (in which case I might not have anything in my head really to compare with)
You have to go manually turn on some of the new features, which are set to Off in the graphics system settings by default. I noticed a HUGE difference in floor textures when I turned on "Enable real time reflections." Cement looks like cement, carpet looks like carpet, and super shiny things look super shiny and reflect faint mirror images of the scenery above when you turn the camera. Polished marble actually looks like polished marble now! There's an overall contrast improvement in most bright or dark areas, too.