Velerophon wrote:
Bleh I hate it when people skip CS, it's an RPG, why play through a series of disjointed zones and instances just for the currency? It's not going anywhere.
But each to their own I guess.
Quite honestly I don't skip cutscenes, but in 2.x I always ended up skipping some of the fetch ones they threw into the main story because it felt...almost insulting. It's like if you're watching a movie, then suddenly they transition into a 60 minute segment of Bruce Willis eating breakfast, watching TV then walking around town playing with dogs then suddenly transition back to the rooftop where he's in a standoff.
Jarring stuff like that is what ends up making me hit that skip button, it serves no purpose in the main plot. 3.0's plot so ffar (Think I'm about 8 off from end) is overall better but you really can't blame someone who skips and rushes - Yoshida said he feels it would take people until alexander to hit 60, mostly due to FATEs giving abysmal exp ontop of ending up being stuck while doing main and side story quests. Throw in the fact you don't get exp from the faster level 50 dungeons...it creates a sense of rush because the only thing to really do..is level the new jobs, the main story and...fates/leves, There's no "side activity"..and in order to do the main story, you need to be 60.