Manage to spawn every named in the zone but the stupid flying horse... is there any disadvantage to killing everything but the named mobs? I have a tracker but all the hocus pocus isnt cutting it...
Start with: 1. A ranger with 200 tracking skill (make one yourself or make a friend) with the tracking set to normal 2. Someone high enough level to hang out at split paw and not get owned
Quillmane's place holder follows these rules: 1. Place holder will spawn south of split paw (I found some directly east but not many) 2. Place holder will eventualy pass by and through split paw 3. Has a 60ish second spawn timer (seen it pop at 60 and then at 66 and some at 68. Could be server latency that causes that difference) 4. The Place holder durring my time there was: a Lion a Lioness an Elephant Escaped Split Paw Knoll Shadow Wolf
The rub: 1. Take the non-tracker and go to split paw. Murder everything there, gnolls, wanderers, does matter just kill it. (and make some profit too) 2. Draw lines between the aviak village to the hermit, then from the hermit to split paw and from split paw to the aviak village 3. Put the tracker in the middle of the triagle 4. Murder any of the above creatures that may cross your path (I was dual boxing at the time so I just killed stuff at split paw) 5. Wait for Quillmane to spawn
Once Quillmane has spawned: 1. Track him down (duh) 2. Once he is dead start your timing device and have your tracker run back to the middle of the triangle like before 3. In about 60 or so seconds something will pop, you now have Quillmane's PH 4. I am not sure how many place holders you had to kill before it would pop but it was at least 5 or more (because my mercs would be ready to go again)
Now I did notice while I was in South Karana that there were multiple an Elephants. I think the others are for other rare spawns. Kill one and wait for something to pop at the 60 second mark and chase it down until something interesting spawns.Took about 8 kills to get the cloak.
If you are on the Vox server and need this beast killed, or if you want a demonstration so you can do it on your server look me up.
Nadias (Ranger) Setesh (Mage and proud owner of his Epic)
I'm going to preface this by saying this was the first and only time I've ever gone after Quillmane. I may have made mistakes in any of this.
I took my ranger into SK and promptly put up track. Because I'm level 68, and because most of the placeholders are low level, I left all mobs turned on for track. Based on what I had read, a lioness and an elephant calf are the placeholders for Quillmane, so I began by hunting down every one in the zone and killing them. Of course, keep track set to Normal, but switch quickly to Alphabetical in order to quickly locate those critters.
Now, something I'd read was that there's never more than 1 minute in which one or both of those mobs will not be up. I found this to be inaccurate. Several times throughout the evening I would check track and run all over the zone and not find any. At those times I would begin killing every roaming mob I could find other than the named ones (I made an except for the fabled Ishval Mal) until a lioness or calf popped and then I'd resume chasing them down. A few times other people came in and were killing everything in sight, but none of this seemed to spawn Quillmane.
After about three hours, I was ready to go to bed and was about to camp when I noticed The Fabled Quillmane about halfway down my tracking list (set to Normal). I hadn't seen him appear near the top, but it's possible I was at the far end of the zone when he did. I can't definitively say the lioness/elephant calf method works, I tend to lean more with the folks who suggest killing everything that moves.
I think once fabled season is done, I may spend some more time trying to nail down the details and expand on the work everyone else has already laid out.
Used this list of PHs as a guide. Ran into SK picked one from the list and killed, soon as i kill PH i cast pet for tracking record, anything that spawns above my pet's name on track within about 80 seconds is a named placeholder. Repeat killing placeholders in the chain unless they spawn one not on the list(a diff named would be at the end of this chain) or they took 6min to spawn (like a normal mob), or if they aren't in quillmane's "spawn areas" (north and south of split paw worked for me) Make sure to do a roaming track and recast your pet everytime you kill a placeholder. Flaws to the tactic would be if you kill a mob that wasn't a PH for a named it will take 6 minutes to spawn and eventually ***** up your tracking record with your pet. As long as you stick to vmardian's list of PH's and the rule of a named chain has a 80 second spawn time you will track quill down like i have done twice.
Warning: Its been many years since I played EQ. I had written this information down at the time. They may have changed some aspect of the spawn since.
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I've killed Quillmane many times. Here is everything you need to know:
Quillmane Facts ============== At any given time, exactly one mob within South Karana is the placeholder for Quillmane. Determining the placeholder is the key to repeatedly spawning Quillmane.
Rule No. 1: Quillmane placeholders are on an 80 second timer.
Rule No. 2: Quillmane and placeholders will only spawn within the region bounded by Splitpaw to the North, the Hermit hut to the East, the Aviak Village to the South, and the zone boundary to the West. After spawning, they can roam anywhere in the zone.
Rule No. 3: Quillmane and Placeholders will spawn with the following probabilities:
a lion -- 19% of the time an escaped Splitpaw gnoll -- 17% an elephant -- 13% Quillmane -- 11% of the time a mist wolf -- 9% a lioness -- 9% a shadow wolf -- 8% a treant -- 3% centaur charger -- 2% a cyclops -- 2% centaur sheltie -- 2% aviak harrier -- 2% centaur courser -- 1% aviak egret -- 1% aviak darter -- 1% aviak avocet -- 1%
After killing thousands of placeholders, I believe the above list to be a complete list of possible placeholders.
Quillmane Strategy ============ Spawning Quillmane is a two-step process.
Step 1: Determine which mob is the placeholder. Randomly select a mob from the list above and kill it (better to choose "a lion" or "escaped..." first). If the next mob to spawn does so while meeting all three rules, then it is possible that you have just killed the placeholder. Continue to kill this lineage of spawns. Note: I use the word “possible†because of the fact that some spawning regions that also run on an 80 second timer overlap, and it may have just been coincidence that the mob you killed happen to spawn within Quillmane’s region. If any subsequent mob fails to meet any of the three rules, then this lineage of mobs is definitely NOT the placeholder and you would be wasting time if you were to continue killing them.
Step 2: Spawning Quillmane. If after 5 to 10 spawns of the same lineage, the new spawn are still meeting the three rules then continue to kill this lineage of mobs and Quillmane will eventually spawn. A placeholder will spawn 89% of the time and Quillmane will spawn 11% of the time.
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Warning: Its been many years since I played EQ. I had written this information down at the time. They may have changed some aspect of the spawn since.
I spent a few days (couple hours each) running the Echelon routine for spawning Quillmane. I was there with my driud and bard.. finally just made a list of all the types of PHs that can possibly be in the cycle and started killing them all. Today, after a couple of hours, I finally got the Fabled Quillmane to pop and I downed him pretty easy (66 Druid and 67 Bard). Dropped both fabled and non fabled cloaks.. I logged my druid out to log in my lil mage and ran over to loot and I noticed that FQ was up again. So I engaged with the bard and looted the cloak then logged my druid back in just as my bard was finishing up. Got another 2 cloaks. A guild member sent me a tell and told me a friend was in zone that would appreciate the regular cloak for his mage... so as he was looting that, FQ popped again! This time was fabled cloak and those silly pants. Didn't really need the cloak on my druid, but I have it now anyway.
Good luck, can get a little irritating to run this sometimes, but it does eventually pay off..
Cheers Duchess Tbait Rokks Bard of Avatar Elite on Emarr
To all who are looking for Fabled Quillmane, try Echelon's Guide, best one I have seen yet. If you still need help, send me a tell on Cazic Thule Server.
Fabled mobs are this month. Fabled Quillmane pops on the regular Quillmane cycle. Fabled Quillmane will drop a fabled cloak each time and possibly a regular cloak too.
"PH Legend: BLACK - Typical Quillmane spawn area (78 second cycle). From my experience, PH's for Quillmane always pop south of Paw with many of the PH's popping towards the west wall. Other PH's can pop to the south or east but if many are popping near the west part of the zone and south of Paw, you are probably on the Quillmane cycle. Quillmane's PH's typically path north once they start roaming. When an elephant spawns on this cycle, it is always "an elephant" and no other type of elephant. Expect lots of lions and lionesses on this cycle. Quillmane does not drop the cloak every time he spawns."
I would like to ask if only lions, lioness and an elephant are PHs?? can post a full list of PHs?... The other day i see a ranger doing exactly that he evetually left zone EMPTY of lions, lioness and "an elephant" ... also no scapped gnolls .. but no Quillmane ... so whats next? what else should kill? only was up a named "Sir Naruar"
from what i have been reading there is a set PH for this guy.....well...if that is true then why has nobody put in a /loc for the PH spawn.. just because it wanders doesnt mean we dont want the /loc for it. would save a lot of peeps alot of time if someone would be nice enough to put one in for us.......thank you ahead of time!
there isn't really a set place holder- there is a PH that is on a separate timer than the rest of the zone that has the chance of spawning Quil, but it can be one of several different mobs(escaped gnolls or elephants, for example) all of which spawn in different places. so the chances of finding the mob in one of its spawn spots and have it be the correct PH is pretty much nil. It makes more sense to keep track of the number of seconds between spawns: as has been discussed both here and on the regular Quil page, the PH you want is on a 78 second timer.
I spent almost all day yesterday trying to get Quillmane to spawn by keeping all the lions, lioness, escaped gnolls, mist wolfs, an elephants, and egrets dead. I would start a 78 sec spawn cycle and then would give up if something on this list didnt spawn, and that is why it took me so long. By fluke he did happen to spawn and I was the only person in the zone. So I timed the 78 second spawn right after he died and then keep the cycle going for 60 more spawns to get as much info as I could for everyone else. It is a certain spawn table that Quillmane is on, but I am 100% sure that other mobs, besides the original 6 posted, are on that table including: shadow wolfs, centaur foal, centaur charger, and centaur courser. The longest I went without a spawn was 18 ph's. Also I never had any egrets spawn on this string, and a note: The elephant mentioned is simply named an elephant, not an adult, bull, or calf. Also Quillmane can engrage but it was very rare and I could never get him to summon me. He dropped 3 regular cloaks and also: Velishoul's Tome Pg. 109, Sunshard Dust, and Words of Sight.
Got them all cleared. everyother named up on track, except Quillmane, But 2 Treant 2 undead cyclops and a cyclops. Decided to killem them. A few more of the ph names( think it was 3 lions) spawned so i killed them. a few more rounds went by till only 1 lion was left and within a few more 80 sec respawns. Bam! fabled Quill was on track.
omfg i have sent about 6 hours tring to get FQM and no luck what so ever. I tried following the post but ran into a problem i killed every single place holder no teants were up and no griz until they quit spawning the proper PH's. I have a ranger who checked ever sing corner of the zone and inbetween and no lion, lioness, egert, escaped gnoll, no elephant in entire zone. i then pulled up cleric and massed AE zone and started over till there were no PH's left again. now im pissed and going to give up. Someone who has done this many times over you know where the phs path P or anything else helpful since i think TBS screwed everything up
I read up on quillmane ,and folled the post.Finally found his ph ,78 seconds apart.Spawned him 11 times in 4 hours .On sleeper Server 3/20/07!!! Every Ph was south of Gnoll spires,and ever Quill was south also!I kept spawning him until every Guild Member that wanted a lev cloak got one $$$
I've been looking for Quill off and on for bout a year. Fabled Quill poped right on top of me today, had just killed Gnoll scribe in between the skelies, and centar village, (yes thats the north side of the zone). Red to me at 42 so i got some help and got my clicky cloak, did not drop regular one, just fabled cloak and plain old leggings. Good luck to all.
Some real time LIARS here on this post, just got cloak after wasting 10 hours, 4 on day one and 6 on day 2 on how to get Peg to spawn, Went to Mage comp read how to make spawn worked in 20 min.. http://forum.magecompendium.com/viewtopic.php?t=17125&highlight=quillmane ...here is what it says and worked great X 3 ...Yes, you heard correctly - Quillmane has a SET PH. Quillmane is NOT a random spawn. This I can PROVE. And here is the strategy.
The mobs I have ever seen Quillmane's ph spawn as are: a lion, a lioness, an elephant, a mist wolf, an escaped splitpaw gnoll, and an aviak egret. What this means, is that if you kill ALL of these mobs in SK (ONLY those on that list), EVENTUALLY there will only be a SINGLE spawn that keeps popping up as one of these mobs. All of the other mobs will randomly spawn as another mob (cent, shadow wolf, whatever). Once you have narrowed it down to this single mob, you keep killing it as it spawns. In order to do this, you NEED a tracker (ranger preffered for a larger range). Have the tracker set track to normal, and watch the top of track for the newest spawn - if your only killing 1 mob, then it will be one of the above on the list (assuming you have narrowed it down to 1 PH). The spawn time is around ~80 seconds...never bothered to time it to a tee. Killing Gnolls is a true waste of time
This method works like a charm. Was in zone 4 hours with no luck before reading this post. Decided to give it a try. Took about a half hour of killing all the mobs listed until we got down to only one that kept respawning as another on the list. After that we kept killing it and Quillmane spawned 10 times in about a two hour period before I got tired and camped. Guildies were still at it when I camped so they probably spawned him even more times. Yes, there is a scientific way to spawn Quillmane and this is it. If a dev says otherwise, well, it wouldn't be the first time the devs at SOE have no clue what's going on.
This PH list worked great for me, once I realised I needed to kill mobs from the list everywhere in the zone, not just in the south. Killed in the south till no new mobs from list, then succored to north end and killed a few there, gated back south and killed just 2-3 more PHs before Fabled QM showed on track, flying north. Less than two hours total and my monk got his clicky lev.
Just want to add that i simply camped the area south of Splitpaw, and killed any and all mobs passing through splitpaw along the north-south axis. I left the gnolls alone except the escaped splitpaw gnolls. After a couple of hours of killing, I was able to spawn the fabled quillmane twice in a roll. They both spawned at some point SW of Splitpaw. The first dropped pants and the fabled cloak, and the second one dropped the regular cloak and the fabled one. After the two kills, i didnt stick around to see if anymore popped.
This method seems to work, since there wasnt anybody else in the zone during my camp. Just stay vigilant and kill anything that meanders through splitpaw. Quillmane will spawn sooner or later.
P.S. I even got Cracktusk, Mroon, and two Fabled Coloth Meadowgreens to spawn. The latter ones each dropped a Fabled Runed Oak Bow. The odd thing was toon model of the Fabled Coloth Meadowgreen was an grey undead gnoll with a missing eyeball even though the unfabled one is that of a centaur.
You are right, these mobs are placeholders for Quillmane. And it seems Grizzleknot is on same timer. Spawned Fabled Grizzleknot 3 times too in 2 hours (and 3 Quillmanes and 2 Fabled Quillmane). And timer is exact 78 secs (13 ticks)
Escaped Splitpaw Gnoll centaur Sheltie centaur Courser an Elephant a Lion a Shadow wolf a Lioness a Mist wolf aviak Avocet aviak Rook aviak Harrier treant centaur archer
also there was 'duster' , don't know what that is. I used this thread to determine this info.
assuming you're using a normal tracker then you can have them use the most recent spawn theory after you get down to just one ph and/or first Quillimane kill, using the Normal track setting you will have the spawns listed by most recent spawn with you only killing 1 mob when it respawns 78-90seconds later it will be the top one in your list.
I was just curious who you were talking about, hopefully it was not me.
I would urge you not to accuse others of lying for using methods that work for them. I used to be the same way, then I obtained this great knack for getting quill. Instead of making a veritable TON of platinum off of folks, I have opted to share my secrets and donate my time to help individuals on various servers. I cannot verify anyone elses tips, but my experiences make me think they are in a similar situation.
In the meantime, I have answered 100+ cross-server tells, eqmail, made special appearances on servers, all for absolutely zero profit. If my efforts aren't appreciated, I will happily remove my post. I do not wish to do any damage.
Need some expert post on the Quill camp. Many times I have gone to try for him, and someone claims they have the Quill camp. Now what is the proper status quo for quill? I have camped many named, but they are at one spot with a PH. Quill can pop from roamers and not one exact spot, so how can someone claim they have him camped? Is this first come first kill policy, or do you claim a section of Karana as yours. I am tired of others saying they have quill camped when you can not camp an entire zone, and now with the fabled event there are many peeps headed to try and I wish to clear up this "I have the zone camped for quill problem"
Quillm ane is a wandering mob. Sony policy is First aggro has claim to the mob. If you camp the spawn point, you have the best chance of first aggro, but if you go afk to pee, and it pops, its FFA.